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The surge passage. Basics of combat, weapons and armor, useful information, tricks and secrets, fact

Having dealt with " Black Cerberus"go to the room where he hid from the battle while he entertained you" P.A.X." Go upstairs and listen to the audio recording, and don't forget to collect the crowbar. Now go down and break through the partition into the technical corridor. Causing an overload in chains, go forward and take the elevator. Once at the top, open the door and exit to the operations center through the newly opened shortcut. Enter the operation center and to the left of the entrance you will see a display case with a suit security services. After breaking the glass, take the suit and sit in the medical station. Install new platform and go out. Now you have the opportunity to open doors that require authorization.

Before we move further along the plot, it’s worth going back a little and completing the task for Norris and Maddie (at the same time, do a little farming). Run to the elevator and go down to " Production Center B" Next, head to the door leading to the Research Center. Along the way, don't forget to grab Maddie's leg from one of the robots of a similar model. Once you reach the Exhibition Floor operations center, return your foot, and then go to the elevator that is to the right of the center. Ride it up, turn left and move further along the corridor. After getting out into the next room, go forward to the second door on the right. Go out into another technical corridor and make your way through two “liquidators” to the door with authorization, behind which there will be an exolift.



Down below you will come across new enemies wearing the Cocoon outfit. These are robots, and quite strong and interesting opponents. First of all, they are interesting for their combat mechanics. Their “Cocoon” flows smoothly throughout the body, providing protection to the part of the body that was attacked. That is, you take aim at the enemy's unprotected head, deliver one or two blows to the head, and armor appears on it. On the one hand, this is terribly inconvenient, but on the other hand, it makes collecting spare parts easier. After dealing with the enemies and getting everything you need from them, find chain assembly. Cause an overload, then inspect the room. At the back of the room there is another enemy in a “cocoon” and several audio recordings. Once you've finished your examination, head back to the operations center on the Exhibition Floor. After leaving the operation center, turn right and approach the opened display case. You will find a new weapon - the "Codename: Kamina" pole. A security guard in the Cerberus kit will be running around him. And he's a great source for this kit and parts for the tier 4 upgrades. Now you can return to the “Administration Hall”.

Returning to the battle arena with " Black Cerberus» Take the elevator and go to the door with authorization. After calling the elevator, deal with the arriving security officer and go up. Once you reach the elevator's destination, get out and listen to the audio recording. Now go right along the corridor, deal with the enemy and go through the doors. After them, turn left and you will exit to the location " Creo Administration Hall».



Immediately jump left into the artificial waterfall. Listen to another audio recording and go up On the stairs. Deal with the security guard and the drone. Now roll behind the protective screens and break through the enemies to the next door. Next you will find yourself in a new technical corridor. At the fork, turn right and go down by elevator. When you reach the balcony, you will find the fourth version of the “Health” implant. After that, go a little to the right and, taking the exolift, you will open another shortcut.

Having visited the operations center if desired, go back to the fork in the technical corridor and explore the remaining path. You will come out to a spacious area with two security officers. Having dealt with them and searched this nook, move on. Soon you will come to the office part. Go through the doorway in front of you and you will meet Irina. This time the conversation with her will end in a fight. After going through the door where the girl was standing, you will open another shortcut to the base.



Go back and get up On the stairs next to the room in which the girl stood. Then go up some more stairs and go right. Behind the boxes there will be an enemy and a “copper-electrochemical injection” implant waiting for you. After the enemy is defeated and the implant is picked up, run to the left. Get up On the stairs and, having dealt with the enemies, run behind the screens. After walking along the corridor to the end, you will reach the office Johns of Guttenberg. After examining it, go back to the screens and jump into the artificial waterfall. Same as last time, in stock audio recording.

Next, go around the waterfall and run past the stairs, at the top of which there are “security guards”. Open the door on the left, which is located immediately after the stairs. Go to the exolift and go down, you will find yourself in the “Server Room”. Collect everything useful, listen to audio recordings and reload the area chains. A voice over the speakerphone will announce that the lockdown has been lifted. Go back and go up the stairs. Having dealt with the enemies in Cerberus, open the door and go through to the meeting room Creo. Something crazy is happening in the room. Almost the entire board of directors is dead and only one continues to move, being in an unconscious state. Apparently, something went wrong in the midst of voting to activate the Utopia project. At this stage, four votes are “for” and three are “against”. When the last “living” board member begins to agonize, Sally, or rather her hologram, will appear and begin attempts to resuscitate the person. However, the man will die without voting, and the program will automatically count the victory in favor of activating “Utopia”. After this, the preparation of the rocket for launch will begin.



Leave the meeting room and run through the door opposite the stairs. Clean up corridor from enemies and move on. A door without authorization will lead you to the Creo studio. Don Hackett, the man whose videos accompanied you throughout the game, hangs and sways steadily from the ceiling against a green screen. Behind the closed door in the studio you can find another implant. The door opening panel is nearby. After searching the room, leave into the corridor and go through the next door. After dealing with two security guards, go downstairs. You will be taken to " Retraining Camp" Deal with the tripod and go through the door. There is another “cut” to the operations center. After visiting the base, go back and take the exolift up. Go out to the stairs to the meeting room and, with your back to her, run forward to the passage closed by the force field. A large security group stands near him. Once the enemies are finished, the force shield will disappear. You will be able to go to the elevator, which will take you to the location " Core».

After leaving the elevator car, listen to the audio recording in front of you and overload the section of the circuit. He demands Level 80 exosuit, so if your level is lower, you will have to pump up. But it’s not at all necessary to overload; you just won’t be able to lift a strong “health module” without it. Go down the stairs and go left. There will be two paths in front of you (or one). If you have enough level, open the locked door in front of you and go downstairs. After dealing with two robots, you will find an implant. Now go back upstairs and go into the other passage to 1st floor loading compartment. Go forward across the bridge, going down the steps on the right along the way. In one of the boxes there is a “plasma regenerator”. Having picked it up, go back up and cross bridge. Having reached the control panel of the freight elevator, activate it and wait for the elevator to arrive with the operations center.



There will be sitting inside Norris, he lost his daughter again. Having promised to find her, go out and move on. After going up the stairs, deal with the enemy in the Cocoon kit and open the door. Fight your way up the stairs and into the first open one along the way. door. Next you will find yourself in a corridor and meet a forklift. After going through it, Warren will find himself at the operations center (above it, to be precise). Jump onto the roof and take the SNS Disinhibitor implant. Now jump off the roof of the operations center and go back to the stairs. Having climbed to the very top, listen to the audio recording and exit in the door.

Having dealt with the enemy, turn right and go to the panel elevator control. Take the operations center to the second floor and go past the doors. Around the bend in a small room, deal with the robot and pick up implant. Then go further and go down, three enemies will be waiting for you. One of them is a robot in Cocoon, so be careful. Having made your way through the opponents, open the door and go down to the " Nitrogen Supply Station" At the bottom, turn left and deal with the enemy, and at the same time with the boxes. The reward will be an implant - “Vanadium Cell”. Then run to the right from the descent, there is an enemy and closed door..Opening the door will activate a shortcut to the stairs, along which you can climb to the operations center.



Go left and jump down. After running a little forward, turn into the corridor right. Ride the exolift and run forward again to the room with broken robots. Deal with them or just run to the elevator. After going up, exit the corridor. There will be a new enemy to the right of the corridor. A strange creature assembled from pieces dark matter. This type of enemy is very dangerous. First of all, it hits very hard. Secondly, it restores health. Thirdly, in order to kill him, you need to overload him. As with chains, it’s just very difficult to catch the moment when overload is available. One extra hit and he will regain some health, after which you will have to hit him again. It is best to use quick and short attacks. Then immediately retreat and wait again.

Having dealt with the new enemy, go right. Behind the door you can listen to the audio recording and open a shortcut. There is also elevator, but it’s too early to use it. With your back to him, run forward and climb up On the stairs. Having broken through the partition, you will find yourself in another corridor. Go down on the exolift and run through the gas-filled area. Having got out into a small room, kill the flamethrowers, arrange an overload chain section and go into the passage to the right of the exolift. Once in the location " Preparing Utopia: Classified”, deal with the enemies, listen to the audio recording and go to the console that stands near the rocket. If the console is activated, the virus will begin to be downloaded into the protocols of the Utopia project. And it will be one ending (not a very good one). Accordingly, if you don’t load anything, the ending will be different (positioned as good, but is it so?). Run right from the panel and go up On the stairs. You will be moved to another location.



After loading you will find yourself in the location " Core. Launch pad 02." Near the wall of strange black elements, turn left. After going to the very top, you will find an audio recording. The weapon “Death of the Gods” will lie nearby. After that, go down and go back. Running through Big hall, in which there was (or is) a “rocket”, go up the stairs on the right. Having made your way through two “security guards”, look for the partition and, having broken it, go into the corridor. Run forward until you hit chain section, which can be overloaded. Having done this, go back. Go down the same stairs you came up and run into the passage in front of you. Run into the corridor of the “nitrogen supply station” and, having dealt with the flamethrowers, go down on the exolift. Break through enemies, as well as poisonous substances and vapors, and exit the technical corridor. Go down and turn right in front of the enemy. After going up the stairs, turn left and go down. Approach the exolift and go up.

Run along the corridor to the room with robots and, without paying attention to them, run into the corridor on the right. Take the exolift up, then run to the right and run past the black mother monster. to the elevator. Having risen, leave the cabin and deal with the “tripod” and “Cerberus”. Replenish your supply of injections at the machine and go up the stairs to " Launch Pad Station 01" Passing the trailer on magnetic rails, run forward, jump into the hole and run to the exolift. Having reached the platform under which two monsters are crawling, jump down and immediately run to the section of the chain to overload it. After this, immediately jump back and, turning around, run to the stairs leading down. Once down, go past the door and take the exolift up to the panel elevator control. Call the operations center upstairs and go down to it.



From the center door, go to the cliff on the right and jump onto the red platform at the bottom. Look around, behind the boxes you will see Maddie.Look for a small staircase up and, having climbed it, deal with the enemy in the “Cocoon”. Now jump into the hole on the right. Once on the area with the partition, break through it and go into the corridor. Run along it to the exolift, and soon you will reach Maddie. The robot girl is completely and irrevocably broken. Take the memento from her remains and return to your father.

By giving your daughter's item to Norris, you will receive implant. Leave the operations center and open the door that is in front of you. Once inside, immediately turn left and go up the stairs. At the top, deal with the monster or just run up to the stairs. Once up, reload core and go down on the exolift, it will be located behind your back. Now run along the corridor to the next elevator and go down even lower. Once on the second floor, listen to the audio recording and open door. Having run into the corridor, immediately turn right and run up the stairs, ignoring the enemies. After getting out of the poisoned room, go left and move to the elevator control panel. Take the elevator down to the second floor and run into the operations center.



After leaving it, run to the left and look for the stairs down. Once down, exit through the door on the right. There will be one more available panel elevator control. Take the elevator down to the first floor. Stand with your back to the entrance to the center, run to the left. Soon you will see the message “Data checksum error”. When you reach the room with the black matter creature, run past and run until the loading begins. After it, you will find yourself in the location “Core Launch Pad 02”. Run forward and you will soon reach the final boss arena.

Take out your favorite "Chafer Choke" and go to the node of the chain section. Start overloading it and a boss will appear, " Unauthorized process" He will throw you away from the core and, materializing from black particles, will attack. As with previous boss battles, mobility is very important here. Take aim at one of the boss's forelimbs and start circling him. At opportune moments, take one or two hits, jump back and continue circling around, dodging attacks. Once the boss and the overload core connect red stream energy, jump to the core and overload it. The "Process" will take on the form of a humanoid and begin to attack you much faster. There is no need to change your behavior pattern. Continue circling and waiting according to the learned pattern. The boss attacks - you dodge and attack in response with a short series. Repeat until the boss is defeated. For victory you will receive a weapon " Chameleon", as well as the opportunity to watch one of the final videos. And, of course, the opportunity to start a new game with all your equipment.



Keywords: The Surge, Exoskeleton, Creo, Lynx, Rhino, implants, crowbar, part 6, shining coin, Creo Administration Hall, Core, Unauthorized process, Utopia

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The Surge | 2017-05-19

The Surge turned out to be a very exciting, interesting, but at the same time challenging game. Players can expect challenging levels, many secrets, long battles with powerful bosses and much more. To help you get started with The Surge, we'll cover some important tips in this guide.

Play slowly

The Surge is one of those games in which studying the surrounding objects and the world as a whole plays a very important role. The fact is that in the absence of proper leveling and normal equipment, battles with bosses will cause a number of difficulties.

Game locations contain a large amount of resources for crafting. Therefore, you should not rush and ignore different objects and locations. For example, you can get hidden loot from broken boxes, and you can use jumping to get to hidden places.

The biggest threat in The Surge is, of course, the enemies. To make fighting them easier, use the tools from your inventory. For example, using an implant you can display the enemy’s health bar. Opponents have vulnerabilities(highlighted in blue) and protected (highlighted in orange).

Armor and weapons

In The Surge, to obtain armor and weapons, you must destroy opponents. There are no other ways to get weapons and blueprints for crafting.

If you notice the enemy the new kind weapon, then try to attack exactly the hand in which he is holding it. To get the desired part, you need to sell the enemy and finish him off with the E button. Do not look for easy ways, and do not try to kill enemies in unprotected parts of the body. This way you won't get any benefit.

To avoid losing the collected parts, you can carry them. To do this, hold down the T button when you are near a workbench or medical station.

Upgrading equipment

In addition to spare parts, the game also contains other consumable resources that are necessary for crafting. If you unlock a weapon immediately after picking it up, then the equipment is only made at the workbench. You will often run out of supplies, so use them wisely. For example, to improve equipment.

Another important detail: level 1 resources will also be useful at the late stage of the game. They are needed to unlock the necessary blueprints.

Pick up dropped spare parts

After the death of your hero, you need to get to this place as soon as possible and pick up the dropped spare parts. As a rule, you will be given about 2 minutes for this action. Therefore, try to remember the safe path and avoid collisions with opponents. Even if you meet them along the way, just run past, they won’t chase you for long.

Features of implants

In The Surge, you don't have the option to immediately collect a full loadout. To wear armor, implants and weapons you will need to have the required energy supply. This will require opening energy levels. Therefore, at an early stage of the game, think carefully about which implants and equipment will be more effective.

Implants do not need to be manufactured, since they are scattered throughout the locations. As your energy level increases, you will increase the number of slots. If you place several identical implants at the same time, their bonus will stack. This will be very useful in boss fights.

Healing Implants

  • The Plasma Regenerator is an implant that must be used outside of combat as it will heal for 30 seconds. Limit - 3 injections.
  • Healer - instantly restores health during battle. Limit - 3 injections.
  • Copper-electrochemical injection is an implant that heals health thanks to accumulated energy.

To restore injections, you must visit a medical station. To increase the number of injections, it is necessary to install the same type of implants in different slots.

Energy is an important indicator

Energy is an indicator that is generated during an enemy attack. It shows slightly below stamina. As soon as you deal with the enemy, you immediately need to switch to the next one so that the energy does not dissipate. Thanks to implants, for example, the Electric Generator, energy will be generated faster and dissipated slower. This will allow you to heal more often, use your drone, and finish off your opponents faster.

At the beginning of the game, search every corner. There is a lot of scrap metal lying here and there. Sometimes you can collect more at a time than from the death of 10 opponents. Rare modules can also be found.

Having discovered an enemy, first of all pay attention to his weapon. If you don’t already have one, then be sure to saw your right hand. Even if the enemy has a two-handed weapon, cut with the right hand. The weapon will be there.

However, remember that sawing off a limb does not guarantee 100% obtainment of a part or module.

At the first stage of the game, the best weapon will be the Red Saw (Aspir Vibro-Cutter). Very fast with fairly high damage. Invest in the upgrade to the maximum. You can meet the cyborg with her in the first open room. He will hide behind the “curtain”. But try all the weapons, maybe something else suits you personally.

First of all, upgrade the core of the suit. Ideally, you need to bring the indicator to 20. Then you can pump up the body kits.

There are minibosses in the game. They die once and are never resurrected. But they give a lot of scrap metal and unique items. The battles with them are difficult, but the effort is worth it.

Returning to base resurrects all enemies in the level. So think carefully before you return. I did this - I fought until I died. Then he ran for the fallen scrap metal, then returned to the base and pumped up the character. And all this without a single battle. Yes, the enemies in the game are unobtrusive.

Quick passes through a location are, of course, good. They help greatly to reduce time, and there is no need to clear the corridors again. But sometimes it’s worth returning to old locations to check all the doors and corridors again. It happens that there are closed passages and rooms that you could not get into due to a low level or insufficient skills.

Try to take your opponents out into the open. Even if you have to fight two enemies at the same time for this. It's better to fight two enemies than one enemy and a camera.

By the way, about two opponents. Enemies do not damage each other. Therefore, it will not be possible to play them off against each other.

Destroy the tree. If you see something wooden (boxes, containers), hit it without hesitation. In most cases, there will definitely be something useful there or a passage to something useful.

Use a block as a last resort, when you already understand that you won’t have time to dodge. In theory, a strong blow breaks through the block. Everything would be fine, but for some reason the game takes some of the enemy’s ordinary blows as strong.

When entering new rooms, always check the corners to your left and right. Enemies often like to hide there and attack at the most inopportune moment.

Don't be shy to give a shout out. It is better to escape alive than to die heroically. As a rule, even fast opponents will stop pursuing you when you leave their area of ​​attention.


Try to attack the shooting enemies first, because... they like to come from behind and attack from behind when you can't dodge.

When fighting several enemies at once, try to turn off target lock. Then the likelihood of an attack along the perimeter (damage to several targets at once) becomes higher.

There is no stealth in the game, but you can approach (namely approach) the enemy from behind unnoticed. With such an attack, the damage will be higher, and the enemy is more likely to fall and allow several more hits.

If you understand that death is inevitable, try to move away to the wall or the edge of the room (ideally, to the exit, but in this case it is better to give the runaway). This will make it easier for you to pick up fallen scrap metal.

Technically, you can collect scrap metal indefinitely by respawning enemies in a location. But remember that you won’t be able to develop endlessly. The exoskeleton has some restrictions on pumping. After each location (in fact, after defeating the boss), you will receive a new, improved version of the exoskeleton.

Also read our great review on

The game came out not so long ago, so there is not a lot of information yet, but I think many who play or will play will find it useful to read.


Weapon Types

There are five types of weapons in the game:

  • One-handed the easiest weapon to use. Has average values ​​for “damage”, “attack speed”, “strike power” and “energy gain”. In general, there is a kind of balance, but on the other hand, the weapon does not particularly stand out.
  • Pole (Staff) slightly worse in characteristics than one-handed, but it has a higher range and attack radius, which is very useful. If you have any problems killing enemies, then try the pole. The tactics are very simple: hit from afar, jump back, repeat. You can easily kill even the most terrible enemies with a pole.
  • the most versatile weapon in the game. It has a good “attack speed”, high “damage”, “energy gain” and “strike power”, thanks to which it is good at interrupting the enemy’s actions. Has the best shot in the tackle.
  • Twin-rigged has the highest “attack speed”, but low “damage”, “energy gain” and “strike power”. Although the "strike power" is low, some attacks, like the backflip with the release of a stream of fire or the "spinner", have a high chance of interrupting the enemy's actions, so it's not that bad.
  • Heavy-duty has the lowest “attack speed”, but the highest “damage” and “impact power”. It is good at interrupting the enemy’s actions or even knocking him down, but the main problem is that while you are swinging, they can hit and interrupt the attack, so armor with high “resilience” is recommended. It is also better to try to use counterattacks after dodging by crouching/jumping because... you will have the right time to strike, or hit with a counterattack after the block. Heavy weapons are best suited for back attacks because... there is a chance to kill the enemy with one hit. The tackle attack is quite slow, but if you shoot down the enemy with an attack drone in advance, then it might work!


Attack

  • There are two types of attacks in the game: horizontal attack and vertical attack and these attacks can be combined, allowing you to use various options combo. Combination attacks are, in most cases, better than just attacking with only horizontal/vertical attacks. For some weapons, combo attacks can also grant access to special attacks. For example, for weapons " Firebug Throttle v2.0", when performing a backflip, the weapon will still release a stream of fire forward, which has a high probability of knocking the enemy down and throwing him away, and when performing a "spinner", it will also release fire from both hands, thereby creating a circle of fire around the character. And let's say, " MG Judge v.2.0 (MG Judge v2.0)» If you have energy, using an empowered vertical attack will release an electrical charge.
  • By holding down the horizontal/vertical attack button you can perform an enhanced attack.
  • If you press the attack button while running, your character will make a tackle followed by an attack. The attack animation depends on the type of weapon.
  • If you press the jump and attack button while running, the character will perform a jumping attack. The attack animation depends on the type of weapon.
  • Attacking unprotected body parts, indicated in blue, deals more damage and has a higher chance of interrupting the enemy's actions than attacking protected body parts, indicated in yellow.
  • A simple attack on an enemy (without selecting body parts) deals average damage, which can sometimes be even greater than hitting a specific body part.
  • Attack animations may change depending on the body part you are attacking.

Block

  • Block completely absorbs damage, but not all attacks can be blocked. When blocking, there is a chance that the enemy's attack will be interrupted and he will be temporarily stunned. The chance of this depends on the “Impact” of your weapon and bonuses from gloves on this parameter.
  • If you press the attack button after a successful block, your character will launch a powerful counterattack that has a high chance of stunning the enemy and knocking him down.

Evasion

  • In addition to standard dodging, holding the block button and pressing the right stick up (Q + mouse wheel up) / right stick down (Q + mouse wheel down) can allow your character to crouch or jump, respectively, allowing you to dodge an enemy attack. Extremely useful against enemies who like to swing wide or hit the legs, as well as enemies who do twirls or lunges.
  • But that is not all! If you immediately press the horizontal attack button after successfully dodging, your character will perform a counterattack (a jumping knee strike or a downward strike), which will not only interrupt the enemy's attack, but can also stun him, allowing you to easily attack him. It is clear that it is impossible to evade vertical attacks in this way.

Stamina consumption

  • Each attack consumes stamina, which is displayed by a yellow bar in the upper left corner of the screen. If you look closely at this scale during an attack, you will notice that after the endurance for the attack is subtracted from the scale, a thin strip remains in this place, which begins to quickly decrease. For a slow weapon, if you press the attack button just when the bar is about to go down, the next attack will cost half of your stamina, but for a fast weapon, you need to press the attack button before the small bar starts to go down. If successful, the scale will flash orange. So try not to spam the attack button and save your stamina.

Attack in the back

  • If you stand exactly behind the enemy (the frame turns orange) and press the attack button, you can knock the enemy down. The next attack will cause triple damage. At the same time, if you killed an enemy with this attack while targeting any part of the body, then this part of the body will be counted as cut off, which will allow you to easily obtain the drawing/resources. High damage weapons benefit the most from attacking from behind.

Charging the drone

  • If you have enough energy to carry out a drone attack and there is no target to attack, pressing the drone's attack button will allow you to charge it up for a future attack. At the same time, if you have several modules for the drone, then you can charge them all, which is very convenient.
  • Master dodging through a crouch/jump with a further counterattack. This will significantly reduce the battle time and increase the likelihood of a successful outcome.
  • Don't forget about blocking with a counterattack. This is especially true for high-damage weapons.
  • Learn different combos for your weapons and memorize enemy attack combinations.
  • Implant " "paired with an implant" Electric generator (Voltaic Dynamo)» can significantly save you on first aid kits. True, you will have to sacrifice the cutting off of a limb.
  • When using weapons with high damage, a problem may arise that the damage is too great and the enemy dies in a couple of hits and there is no way to cut off a limb. For such cases, it makes sense to switch to a weapon with lower damage.
  • The game has "robot dog" enemies. If you cut off their tail (you just need to select it through the target and hit it until it falls off), you will get an implant " Additional core", which increases the charge of the energy unit, which can be extremely useful.
  • It is better to wear armor as a set because the set gives good bonuses. What bonuses each set gives you can find out by reading the article “ " Assembling parts from different sets armor also has a right to exist, but it all depends on your playing style.
  • tackle great way start a battle, and some bosses can simply be killed in a tackle. It is best to use weapons like " Single-rigged».
  • Later armor doesn't mean it's better. Armor in the game is a certain variation of types: light armor, medium armor, heavy armor and something in between. In fact, you can complete the game without any problems in the first armor " LYNX (LYNX)", so choose the armor that you like and suits your play style.
  • Use a drone. Yes, he is not particularly strong, but very useful. For example, you can use ranged attacks to lure out enemies, and a strike drone can knock down enemies during your attacks, allowing you to interrupt an enemy counterattack and give you time to deal additional damage.
  • Not only resources for crafting/upgrading hands drop from the right hand, but also resources for upgrading weapons. So, if you don’t know what to chop, chop with your right hand!
  • Before you run somewhere, look around the corner! Maybe someone is standing there. It is also worth listening to the sounds because... some enemies emit them, which allows you to know about them before you see them.

1. Cheat implant “Implanted Electrodes”

This implant allows you to restore energy without any attacks and has a cooldown of only 15 seconds, which opens up wide possibilities. It can be found in the location " Biolaboratory "Solution""if you jump onto the platform, which is located to the right of the stairs not far from the Operations Center ( video→):

  • Infinite first aid kit

There is an implant in the game " Medi-Voltaic Injection", which restores HP using energy. So, paired with an implant “ "You can get an endless first aid kit. You simply restore your energy, and then use it to gain HP, wait for the implant to roll back, and repeat. Simple and effective!

  • Endless pew pew

As you may know, the drone uses energy for its attacks and thanks to the implant " Implanted Electrodes“You can very actively shoot enemies from afar. With a second-level implant paired with a helmet that reduces energy consumption for drone attacks, the energy is enough for two shots, and paired with implants “ Exosuit capacitor (Rig capacitor)" And " Sustaining Array“You can get more shots, and if you also charge the drone in advance... This tactic is extremely effective for shooting enemies from behind cover or shooting enemy drones, which becomes extremely important towards the end of the game.

2. Secret location

After you defeat the Black Cerberus boss and upgrade your exosuit in order to gain access to the locked doors, go to the boss fight and open the previously locked door, run a couple of meters forward and immediately turn right and jump between the four boxes down. A good reward awaits you there!

  • What determines the ending of the game?

The ending depends on whether you download the virus that Dr. Chavez gave you or not.

  • What does New Game+ give?

Every time you start a “new game+” you retain your power block level, as well as all your equipment, implants, blueprints, drone modules, but you lose key items. Enemies hit harder and have more HP. You also get the opportunity to upgrade your equipment by another +five levels; enemies, accordingly, will drop higher-level resources for the upgrade. Some enemies in locations have been replaced with special ones. Some enemies will wear armor pieces from different sets. " A new game+" can last indefinitely, but upgrading equipment above Mk. XX is not possible i.e. after “New Game+++” real hardcore awaits you.

I don’t know about the best, but the most universal and quickly accessible is “ Emperor P.A.X v.2.0 (P.A.X Imperator v2.0)", which you get for defeating the first boss in a special way. It has good “damage”, high “impact power” and a convenient tackle shot. Also among the good ones I can mention “ Firebug Throttle v2.0", which is given for defeating the second boss in a special way and " Spitfire Rod v2.0”, which is given for defeating the third boss in a special way.

  • Where to get " Medaxinol (Modaxinol)» for Davey?

Located in the “Solution Biolab” location, in the greenhouse, the door to the room can be opened after you receive the power unit “ Botex» for your drone.

  • How to get a pole " Carmina (Codename: Carmina)» in the exhibition hall at the location « Research department", right next to the Operations Center?

After defeating the “Black Cerberus” boss and gaining access to the locked doors, in the “Research Department” location, open any of the previously locked doors and look for a moving nanostructure, next to it there will be an overload cable (requires level 30 power unit), after overloading, the stand with the pole will unlock and you can take it.

  • Where is Maddy in location " Nucleus»?

The first time you can find her is by running from the Operations Center, first lifting it to the second floor, down the stairs to the second floor and turning left, go through the ventilation and behind the container you will see Meddie. You will need to talk to her and she will run away. The second time you can find it under the Operations Center, having previously raised it to the third floor (just jump under it). As you approach her, you will hear her laugh. Then run to the right a little and jump down on the left, walk through the ventilation and take the elevator up. When you find her, go up to her and, after talking, take the necklace. Then give it to Alec and honestly say that Meddie died.

  • How to get an armor set " IRONMAUS»?

To do this, you will first have to defeat five smelting machines (which look like a huge yellow tractor) and collect the “shiny coin” that drops from them. The first smelting machine can be found in starting location, not far from the battle with the first boss, next to the toxic puddles. The second and third can be found in the location "Production Center B" in the smelter. The fourth is located in the “Solution Biolab” location, to the right of the greenhouse in the toxic waste. The fifth is located in the “Production Center B” location right before the entrance to the “Air Tower” zone. Once you have collected all five coins, go to the “Production Center B” location to the entrance to the “Research Department” location and almost before reaching the door you can see a machine gun “ IRONMAUS", go up to it and drop five coins, after which the wall will open and you can pick up a set of armor.

  • Where Sally?

Sally can be found in the CREO Administration Hall location in the Server Room zone. If you run to the end of the room and look at the big letters, you will immediately understand everything.

  • Where to get weapons " Parsifal v.2.0 (Codename: Parsifal v2.0)?

Just cut off the right hand of the red terminator in the Research Department location, you won't miss him.

  • Where and how to get "Sunglasses"?

You don't need to talk and complete Jo's quest (the one who sits in the pipe and asks for spare parts) and as soon as you get to the location "Research Department"(after falling through the ventilation), run straight a little, open the door with the drone and take the glasses in the room on the left.

  • Where and how to get weapons " »?

After you remove the isolation by reloading the block in the location " CREO Administration Hall" in the zone " Server room", return to location " Research Department" to Dr. Jean Berett, attack him and cut off his right hand and get " Valkyrie (Codename: Valkyrie)».

  • How to complete Irina Beckett's quest and get the pole " Peacemaker ( Peacekeeper?

The first time you can meet her on the stairs in the location " Production center B", to the left of the pipe bridge, where she will ask you for a good pole, for example " Biomaster SERU HSS", which can be found in the location " Biolaboratory "Solution""in the zone" Climatic zone "Tropics"", or you can try to kill one of the guards standing near Otsertsentr and knock out the pole from him " Negotiator (MG Negotiator)" The second time you can meet her in the location " Production center B"in the zone" air tower", where you will just have to talk to her. The third time you can meet her in the location " Production center B"near the Operations Center, where she will ask you to help her assemble a full set of armor" MG Gorgon (MG Gorgona)» and you will need to craft her the missing pieces of armor. Last time you can meet her in the location " CREO Administration Hall"If you talk to her she will attack you. Cut off her right hand and get a pole" Peacekeeper."

The developers of The Surge took inspiration from dark worlds Dark Souls and Bloodborne to create your own, futuristic and unusual. People are being modernized with the help of exoteric suits, and miracle mechanics are roaming the planet. Main character Warren immerses himself in this world pretty quickly, forcing players to adapt on the fly. Which is quite difficult to do, given the number and quality of enemies in The Surge, the abundance of combat strategies and techniques. The editors of Game2Day, groaning and creaking, put on exo-armor: it’s time for instructive stories. Go! And for starters, a few useful tips for beginners.

How to restore your stocks

Every time Warren dies under your “sensitive” leadership, all the technical “scrap” remains at the scene of death. Moreover, it’s for a limited time and it’s better to hurry after it immediately after respawning. You can stretch the limit by defeating your opponent. So, when you rush to the point where all your supplies are, kill everything you see.

For each frag killed you will be rewarded with in-game currency (Tech Scrap). With its help, you can unlock upgrades, increase your health, stamina and energy. "Scrap" is the main ingredient for crafting and upgrading items. In general, save up. The reserve doesn't hurt your pocket.

Transition points and drone

Another feature that The Surge borrows from Dark Souls is the ability for players to unlock fast travel points. They basically resemble doors or elevators and only work one way.

Yes, it is small and inconspicuous. But the drone, a tiny detail in a complex and big game could be the key to success. Its level increases with the character's energy reserve in proportion to the damage dealt.

How to defeat the first boss of P.A.X?

The first boss in the game P.A.X was created for educational purposes in order to force the player to dodge dangerous attacks in time. This is the very first enemy that can attack an entire area, although its movements are shown in advance.

The first boss in the game P.A.X was created for educational purposes in order to force the player to dodge dangerous attacks in time. This is the very first enemy that can attack an entire area, although its movements are shown in advance. Immediately close the distance and try to stick to one of his giant legs. Circle around him and wait for the blow. After dodging, start attacking.

P.A.X has a modest arsenal of moves, but huge one-time damage. He stomps his feet frequently (sometimes only once). Keep your distance as soon as you see these movements, but try not to go too far so that you can perform a series of strikes when you pause. Staying directly in front of the P.A.X is a bad idea, as the machine will try to slice you into sushi with its giant blades. We circle around it, using both legs as workarounds. Each hit on the boss fills the orange gauge. Once it is completely filled, P.A.X will crash to the ground. That’s when we rush forward and begin to treat the enemy with direct shots to the head. Continue until the robot gets to its feet and again continues to try to trample you into a cake. We repeat the tactic until the boss uses his “ult”, firing a volley of missiles in your direction. We shy away and endure. It is recommended to fight your first serious opponent fast weapon, causing a large amount of damage in a minimum period of time.


How to defeat the second boss LU-74 Firebug

During the first phase of the fight, Firebug has two main attacks: the first is an attempt to knock down the player using one of its many legs. The second is to frantically twist all your legs at once, imitating either Bruce Lee or windmill, Don Quixote's main enemy. Catch the boss on the swing, leaning back. As soon as Firebug finishes with the attack, we jump forward and chop off his limb. After 4 hits, the leg falls off and the giant beetle falls to the ground, where it can get a good whack in the face.

After three severed limbs, Firebug will take offense at you and move on to decisive attacks, retaining the previous tricks. As soon as he retreats to the corner of the arena, jump in different directions and dodge. Your goal is the unfortunate limbs of a huge insect. Once all the legs are torn off, run directly under the boss for a second and he will collapse on you. The main thing is to dodge and immediately return to attack while he is trying to get up. We repeat the technique until we finally finish off the monster. And for those who don’t quite understand - video instructions with visual aids.

We still have a lot of interesting things ahead. The Surge is a worthwhile game. At least at first glance. What will happen at the second and third glance - time will tell. In the meantime, good luck and don't forget to play good games, while simultaneously reading Game2Day!