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How to come up with new unique names for characters in your stories. How to come up with new unique names for characters in your Toho Project characters stories

Tired of going through the same names for the heroes of your stories? Do you seem to return to the same trivial options again and again? Here are some ways to come up with interesting, unusual names.

Steps

Creating Unique Names

    You can use your first name as a last name. Since first and last names usually sound very different, breaking this rule will help your character stand out a little from others.

    • Examples of such rotation include: Anna Joey, Robert Gideon, Paul Michael
    • This subtle technique is best suited for describing events unfolding in a place and time close to the author.
  1. Look for names in unexpected places. View the credits for a TV show or movie; there you can find a large number of atypical names and their combinations. When walking or driving around the city by bicycle or car, pay attention to the street names. For a name, you can even borrow the name of a foreign city, a distant nebula or an exotic plant.

    • This is a fairly free approach, so it can be extended to the whole variety of genres and names: both male and female.
  2. Unusual options can be found in books. Look through the telephone directory or a dictionary of names, especially children's names. There you can find many rare names and interesting variations of their pronunciation.

    • Can those found there be called commonly used: Rezili, Cadia, Joval, Dzhantani, Karil or Kaelin?
    • If you don’t just want to find a beautiful name, but strive for it to emphasize the character of the hero, turn to the library of myths. However, so that it does not sound too banal (say, Athena), we will have to abandon Scandinavian, Greek or Roman mythology.
  3. Create names from simple words. They say that J. K. Rowling composed some of the names in “Harry Potter” as an anagram to describe the character’s character. There are a number of algorithms for such a search that can be used in such a selection. For example:

    • Mix up common names. Thus, from “Sarah” and “Josephine” one can get “Josara” and “Seraphine”; “Garrett” and “Adrian” can become “Adriette” and “Garran”, and so on.
    • Experiment with different options pronunciation. Replace Michael with Mikael, Gabriel with Gabriel, etc.
    • Rearrange the order of the letters in your own name (or your friend's name). If your name is Bob Smith, you can use letter inversion to get something like Omi Tibbs. Your friend Eileen can become Nellie, Annabelle Belanna, and so on.
    • Make anagrams of everyday words. For example, “laughter” can become the basis for the name Mesk, “jumper” - for Gunpri. You can also use this method to create a name that matches your character's personality. So, a person named Mesk (from the word “laughter”) can be a joker and a merry fellow, and a character with a name that is an anagram of the word “jumper” can really be into parkour and be known for jumping the highest.
  4. Arbitrary choice. If you're looking for something truly unique, break away from the idea of ​​building on something you already know and try to come up with something completely new. It could be something from the realm of science fiction or fantasy stories that is completely out of your current cultural context.

    • Type a random set of letters in a text editor (for example, Word). Then choose from it the sequence that seems most promising to you and remake it so that you like it.
    • Or you can cut out individual letters from a magazine, throw them up, and see what combination you get when they hit the floor.
  5. Name the character after your favorite literary character. But try not to make it too obvious, because you don't want to be outright plagiarizing.

    • Say, if you want to name your character after Katniss Everdeen, don't just call her Katniss Everdeen, as that is not only unoriginal, but also a violation of copyright law. Instead, try to create a similar name, such as “Katarina” instead of “Katniss,” or “Dean” instead of “Everdeen.”
    • You can also use celebrity names to create new ones by mixing or combining them. For example, Justin Bieber and Kate Alexa could become Jaxa Kelbair.
  6. To create new names, use existing words and phrases: adapt them or write them down with errors. This could be a spelling error or the use of transliteration.

    • Let’s try to write down “Like that” with errors. Let it turn out to be “Vratitavo”. Then, from what we get, we choose an interesting combination. For example: Titav, Itav or Rati.
    • Write down a short excerpt from a song without spaces between words and try to find interesting combinations. For example, based on the fragment: “He who believes is on the way. Voice of the wind, stars of love” we got Tover, Tigol, Etraz, Ritto, Losve, Etra, Azve.
  7. Change the gender of the name. Make a feminine name out of a masculine one and vice versa.

    • But remember that not all names have an equivalent for the opposite sex.
  8. Look up names online. If you use a name generator program (which actually involves creating baby names, but can still be useful), you will most likely come across at least one, or even several, names that you want to call your characters.

    Using your favorite letter (or letters)

    1. Make a list of letters whose presence in the name is desirable. If you're still hesitant, let it be just one of your favorite letters. For example, you want a character's name to have an L or an S in it because you like the way they sound or you feel they would fit with the character's personality.

      Choose the ending. Usually female names end in -a, -bel, -na, -li, -i, -ey, -lin, etc. Typical endings for male names: -ob, -ab, -an, -li, etc. Choose the one you like or compose it yourself!

    2. Make a name based on any word you like or from the name of the first object that catches your eye when you look away from the monitor or look out the window.

      • If the name of this object, in your opinion, is not a very suitable starting point for composing a name, select synonyms.
    3. For example, you are looking at the moon. Why not also use the synonym “celestial body”, from which the name “Bessie” can be created. Add more letters to the ones you like.

      • Let your favorite letters be “O” or “A”; you can add “n” and “x” to make “Hannah”.

    If the name you made up sounds a little clumsy, add more letters, but don't overdo it.

    1. Finding names that match a character Use a name that fits the atmosphere of your story.

      • If the names sound typical for the region, this will add credibility to your story. For example, if the setting is China, then most likely the names will have to be completely different than in a story that takes place in Africa.
      • Another technique once used by John Brain is to use place names from the region or country where your character is located.
    2. Choose a name that is easy to pronounce. Most readers don't have the patience to spell out the character's name every time it appears. A name that is difficult to pronounce may even discourage the reader from engaging further with the story, and may even stop reading altogether.

      • Choose names that you can easily pronounce out loud and practice pronouncing them.
      • Avoid using too many strangely spelled names for your characters, as this can confuse the reader and even dampen their interest in the events.
    3. Think about what meaning(s) might be behind the name of the hero of your work. The meaning of a name can help you find a connection between what he is called and his personality traits. Think about how the meaning of a name can highlight his personality characteristics.

      • You can also use the technique of contrasting a name with a character to create a contrast between the sound or meaning of the name and the personality of the character. For example, a rude and stubborn girl can be called Lacey, and a boring child can be called Brock.
    • Try changing the order of the letters in the word that describes the character. For example, Crafty to Vakul, Shy to Etzas Winch, Naive to Naya Van, and so on. Then you can add and remove letters as you wish.
    • If you need a name for a sci-fi piece, you can use permutations and combinations of your choice. There are thousands of names, and by combining science fiction names you can come up with a completely unique character.
    • Names like Aristotle, Sebastian and Bridgell are good for classic stories, while Andrew and Tom or Emma and Sarah are great for protagonists in more “modern” stories.
    • Modify a common name to break it up into more interesting forms. For example, Kris can become Kriss, Kreis, or even Crystal.

Hakurei Temple - a structure standing on the border with the human world.

Reimu is naturally talented and has good intuition, but neglects training due to laziness. She has a calm character and a sense of duty.

Second main character series, first appearing in the second game (Story of Eastern Wonderland) as an enemy. Marisa is a sorceress who lives in the Magic Forest. She - good friend Reimu often visits her, but mostly leads a solitary life, conducting various magical research. Marisa loves to collect magical (and other) items, often “borrowing” things without returning them to their rightful owners.

Marisa is selfish and short-tempered, but she is also honest and hardworking. In order to reach the level of Reimu, whose abilities are due to talent, she trains hard.

Marisa's specialty is high-powered destruction magic. In the games, her attacks are distinguished by lasers and stars. Marisa "borrowed" many spells from other characters: for example, the author of her "signature" spell "Master Spark" is.

Highly Responsive to Prayers

Stage 5 boss. The gatekeeper can appear in the following forms: a yin-yang sphere, a female priestess or a male priest.

Boss of the 10th stage of the Makai route. Represents 5 eyes connected by electrical discharges. His name means "bottomless magic eye."

Boss of the 15th stage of the Makai route.

The final boss of the Makai route.

Her name is the same as the archangel Sariel.

The boss of the 10th stage of the Jigoku route, an important character in the subsequent PC-98 games. In the past she was an evil spirit, but later she became kinder and more humane. Lives in the vicinity of the Hakurei Shrine and likes to play pranks on Reimu.

Boss of the 15th stage of the Jigoku route. A moon-like sphere engraved with the image of a young girl, surrounded by a purple aura.

The final boss of the Jigoku route, the Astral Knight.

Other characters:

  • (playable character)

The Story of Eastern Wonderland

A turtle with a white beard and Reimu's companion. For my long life(he is older than his mistress) acquired many magical abilities, in particular the ability to fly. One of two male characters appearing in the games in the series.

Boss of the 1st (controls the "Flower Tank" ふらわ~戦車) and extra-stage (pilots the "Mad-Eye" イビルアイ∑), engineer. The only character in the entire series who uses technology in battle.

Other characters:

  • (playable character)
  • (stage 4 boss)
  • (last stage boss)

Phantasmagoria of Dim. Dream

Ellen is an eternally young witch with a bad memory. Presumably not human.

Ellen is originally a character from the manga Hatarakimono (はたらきもの) by Izumi Takemoto.

A princess who calls herself a police officer. Likes to collect interesting (mostly only to her) things.

A mentally unstable girl who became a poltergeist.

One of the few residents of Gensokyo who prefer science to magic. The only girl in the series who wears glasses.

Yumemi's assistant.

Professor, came to Gensokyo to study magic.

Other characters:

She can control 7 elements (Fire, Water, Wood, Earth, Metal, Sun, Moon), by which the days of the week are named in Japan; therefore she is sometimes called the "Wizard of One Week". Due to her poor health (in particular), she is not always able to cope with spells. She has a tense relationship with Marisa, as she has a habit of borrowing books without asking.

Stage 5 boss, playable character in Touhou 7-9 and 10.5. Sakuya is the only human in the Scarlet Devil Mansion and is also the head maid. The official says that in the past she was probably a vampire hunter, but was defeated by Remilia Scarlet, who, however, spared her life and gave her her current name.

Sakuya has the ability to slow down and stop time, and possibly reverse it. She is skilled with throwing knives and is also a good cook.

The final boss is a playable character in Touhou 7.5, 8, and 10.5. Remilia, the owner of the Mansion, calls herself a descendant, which is actually not true. Although she is known as the Scarlet Devil, almost no one has died from her bites or become a vampire. Despite the fact that she is over 500 years old, she often behaves like a child.

She is able to control fate (which, however, has never been demonstrated in the games). Remilia also prefers melee combat to bullet screens.

The name of its musical theme is similar to the work of Maurice Ravel "Pavane for the Death of the Infanta".

Extra stage boss. Remilia's younger sister, spent 495 years in the Mansion's basement due to her destructive abilities. Despite this, she loves her sister and usually does not try to escape.

Vampires typically try to keep their victims alive so they can drink their blood, but Flandre has always been fed pre-cooked meals, and she doesn't know the origin of her "food." Therefore, she does not hold back in battles and completely destroys her opponents.

Other characters:

  • (playable character)
  • (playable character)

Perfect Cherry Blossom

Stage 1 boss. Youkai that only appears in winter.

Letty enjoys the long winter, but understands that one day winter must end, so she does not fight the heroine at full strength.

Stage 2 boss and mid-extra stage boss. She is Ran's shikigami, who in turn is Yukari's shikigami. Like regular cats, she is afraid of water and loves catnip. in winter most time sleeping under .

Stage 3 boss, sorceress. The first PC-98 game character (not counting the main heroines) to appear in the Windows series.

Alice is the most skilled puppeteer in Gensokyo, her various attacks are based on controlling puppets; she also prefers strategy over brute force. The names of two of her dolls are known: and Hourai.

In official works she is presented as unsociable and indifferent, sometimes attacking others for fun; however, she prefers a fair fight and will not fight a weak opponent at full strength. In fan fiction, on the contrary, Alice is often depicted as sensitive and vulnerable.

Fairy announcing the arrival of spring.

The first mid-stage boss to receive an official game profile (except for Sirno).

Stage 4 bosses. In the past, they were the daughters of a noble man (Count Prismriver), but by chance they were separated. The 4th daughter, Lila Prismriver, was unable to leave the mansion with which her memories were associated. Using her most powerful spell, she created poltergeists that looked like her older sisters; gradually they forgot about her and the mansion. But even after many years, poltergeists continue their noisy lives.

They were later hired by Yuyuko Saigyouji to perform at the upcoming Flower Festival. The player encounters them at the gate to the Otherworld.

The older sister plays the violin and prefers solo performances. Honest and probably the most balanced of the sisters.

The middle sister plays the trumpet. She has the most powerful magic among the sisters, but her technique is not very good. She is cheerful and engaging.

The younger sister plays any instrument well, but prefers keyboards. She is cunning and manipulative, often forcing her sisters to fight in her place.

Stage 5 boss, playable character in Touhou 7.5-9 and 10.5. Youmu - gardener, Hakugyokuro. She belongs to a very rare family of half-ghosts; in this case, the human and ghostly “halves” represent 2 different bodies, which, however, are always next to each other. For a half-ghost, Youmu is very young, less than 60 years old; her real age is unknown.

She can move with great speed and is also a skilled swordsman. She creates powerful danmaku by swinging her swords; She can also slow down time (not through magic, but because time around her freezes when she moves at high speed).

The final boss is a playable character in Touhou 7.5, 8 and 10.5. Yuyuko - "princess", Hakugyokuro. She practically does not communicate with the residents of Gensokyo; her only friend from the world of the living is Yukari.

Despite her playful and good-natured nature, she is intelligent and extremely perceptive. For example, she was the only one who at first glance determined who Fujiwara Moko was. Yuyuko is capable of literally “breathing” death into any living creature, but she understands all the responsibility and practically does not use this power. Her danmaku can be identified by her butterfly-shaped bullets.

Extra stage boss and mid phantasm stage boss. Nine-tailed fox youkai, shikigami Yukari Yakumo. She is powerful enough even without the support of her mistress; In addition, she also has a shikigami - Chen. Since Yukari sleeps 12 hours a day, Ran has to do the backlog of work for her.

Boss of the Phantasm Stage, playable character in Touhou 7.5, 8 and 10.5. Yukari is an ancient youkai (over 1200 years old) living on the border of Gensokyo, a good friend of Yuyuko and an acquaintance of Reimu.

He sleeps most of the time, leaving everything to Ran and Chen. She is capable of manipulating space, but often simply calls on her own to fight.

Other characters:

  • (playable character)
  • (playable character)
  • (playable character)
  • (mid stage 1 boss)

Immaterial and Missing Power

An oni girl loves alcoholic drinks, holidays and competitions. Despite her diminutive size, she is physically strong, fast and has powerful magic (for example, she can turn her body into fog).

Other characters:

  • (version 1.10)

Imperishable Night

Stage 1 boss. It can gather swarms of insects around itself, including poisonous ones. Afraid of fire and cold.

Stage 2 boss and playable character in Touhou 9. A night sparrow who lives near the road to the human village. Blinds travelers and knocks them off the road; her singing can make a person lose his mind.

The incident in Imperishable Night where Yuyuko supposedly ate her made Mystia a popular comic character. However, she returned safely to Phantasmagoria of Flower View.

Stage 3 boss. She did not use , but became a hakutaku werewolf under unknown circumstances. Kane treats people well and considers it her duty to protect their village (she changes history by hiding the village when she senses a hostile youkai approaching). She is warlike and often mistakes ordinary wanderers for intruders.

In the village, she teaches children and also works with historical documents. Apparently she has a special relationship with the man named.

Stage 5 boss, playable character in Touhou 9. Her name is a reference to the story from The White Hare of Inaba. She evolved from a rabbit to a youkai over her long life (about 1300 years old). The luck it brings is equivalent to a 40-leaf y.

Stage 5 boss, playable character in Touhou 9. A moon rabbit who settled in Gensokyo approximately 30 years ago to escape the war between the Moon and Earth. She is capable of depriving people of their minds with a glance (mainly with the help) and telepathically communicating with representatives of her species. "Udongein" and "Inaba" are nicknames, the first was given to her by Eirin, the second by Kaguya.

Some players consider her bullets to be similar to , which makes her somewhat of a comic character.

Boss of the last stage A and boss of the middle of the last stage B. A genius pharmacist who once lived on the moon. Kaguya convinced her to make the forbidden Hourai Elixir - - and drank it. The crime became known and Kaguya was sent into exile on Earth; Eirin considered herself to blame for what happened. After some time, Kaguya was forgiven and a group of envoys (which included Eirin) was sent to Earth to bring her back. However, she did not want to return, and Eirin destroyed the goncia in front of the earthlings. As payment for their silence, she gives them the Hourai Elixir and stays with Kaguya in Gensokyo.

Last boss Imperishable Night, Princess of the Moon, exiled to Earth and becoming immortal after taking the Hourai Elixir.

Since she spent over 1000 years in Eientei, she is often depicted as NEET (unemployed) in doujinshi.

Extra stage boss. The daughter of a noble man (possibly Fuhito), accompanied Kaguya during her exile on Earth. Began to hate Kaguya after her father failed to complete Kaguya's Impossible Tasks. Became immortal thanks to the Horai Elixir.

Accidentally ending up in Gensokyo, she encounters Kaguya. They still hate each other and fight constantly, even though they are both immortal.

Moko can be resurrected endlessly, but she still feels pain. She can also control fire a.

Other characters:

Phantasmagoria of Flower View

Playable character in Touhou 9 and 10.5, only playable character in Touhou 9.5, stage 4 boss in Touhou 10, main heroine of the official fanbook Bohemian Archive in Japanese Red. A journalist and photographer, he single-handedly publishes a newspaper called Bunbunmaru Shinbun.

She is serious, which cannot be said about her reports, which are full of rumors and gossip. She never wrote about Reimu’s exploits, citing the impossibility of verifying the truth of these events. Doesn't like to fight.

An abandoned doll that became a youkai after years of being exposed to poison. She fights for the rights of dolls (even though she is the only one with free will), does not like people for their manipulation of dolls.

The second character from the PC-98 games after Alice Murgatroyd to appear in the Windows series. Loves flowers. Creator of the spells "Master Spark" and "Dual Spark".

Ferrying souls across the Sanzu River to the afterlife. He often doesn't take his work seriously. Her bullets resemble , symbolizing the payment for the crossing.

Playable character in Scarlet Weather Rhapsody.

Her name is likely a reference to the poet Ono no Komachi.

Reimu Hakurei is a miko who appears in almost every game in the Touhou series. Despite his indifferent character, aka Gensokyo (Gensokyo) saves the scene every time. Became a symbol of Touhou. She is also known for the “Sex with armpits” meme, but more on that below.

Marisa Kirisame- a sorceress, and not the kind that is shown in the zombie box and that fairies imagine. She has gained a reputation as an unreliable member of society: she will borrow anything without permission - from books and dolls to spells and things that are absolutely important for others (Marisa stole the Precious Thing) (And all in the name of science!). She also appears everywhere, just like Reimu, and became famous for her Master Spark spell (something similar to a super-powerful laser that burns everyone caught in a cone of destruction). Conducts scientific work, experimenting with magic mushrooms.

Suika Ibuki- Japanese giant (Oni), but looks like a horned loli. She became famous for her alcoholism, and thanks to Silver Forest and their song “ Tsurupettan- also the absence of breasts.

Sakuya Izayoi- a maid in the service of a vampire. He has time, so he can throw a huge number of knives in 1 second. She became famous thanks to the artists from Tasofro (who helped ZUN make Touhou fighting games), who added breasts to her (ZUN doesn’t care about boobs in his games, and almost all of his characters are breastless), as a result of which there were rumors that Sakuya had breast fake. However, later they calmed down, but some remember and even use it in their dojas. The favorite object of fap for most fans.

Remilia Scarlet- a vampire who has Sakuya in her service. Capable of twisting the fate of a patient or victim as she pleases. Known for her CHARISMA (yes, that’s right), her character and pathos. Afraid of sunlight.

Flandre Scarlet- also a vampire, found in only one game in the series - The Embodiment of Scarlet Devil. Despite this, most tochophages like it. She became notorious for her temper (despite the fact that she behaves and looks like a child, she has the ability to erase objects from the face of the Earth, which can be activated at her momentary whim) and quarrels among Ychanovsky anonymous people about the translation of her name into Russian.

Reisen Udongein Inaba- Moon rabbit, escaped to this planet after the attack from Apollo 11. In terms of the amount of fap material, it seems to be ahead of the above-mentioned made - Western fans even have a meme “I’m just a useless little bunny, only good for my sex appeal.” (Although, if we take into account the fact that the girls mainly serve as objects for fap, then we can say that Reisen is perhaps the most useful.)

Kaguya Houraisan- Princess of the Moon, who escaped from there and, after drinking magic elixir Immortality (Hourai Elixir, fuck), doesn’t want to come back. Therefore, he sits in Gensokyo along with Reisen, Eirin and friendly earthly rabbits. Less known than Reisen and Sakuya, but she became famous among the Tochophagi for two things: they represent her as a NEET, and thanks to the Japanese fan song “Eirin, Eirin, help me, Eirin!” she is sometimes portrayed by fans as a helpless girl who, in times of danger, hides behind her doctor-maid.

Yuyuko Saigyouji- a girl who became a hero, but in some unknown way her soul ended up in Hagukyokuro, where she became a kind of “princess of the dead.” Because of the joke, Zuna became famous among fans as a terrible glutton who could resort to cannibalism.

Youmu Konpaku- Yuyuko's gardener and fencing teacher. A man and a ghost at the same time. When using the spell card "200 Yojana in One Cut", the slowest sword strikes are calculated to be equal to the speed of Mach 70 (seventy times the speed of sound, or 85120 km/h above sea level), fast enough to circle the entire Earth at the equator in less than half an hour and approximately three times more than it takes to enter Earth's orbit. One doujinshi goes into too much detail trying to resolve these specific features, and it has been decided that her theoretical maximum speed is approximately one-quarter the speed of light.

Utsuho Reiuji- Yatagarasu aka Three-legged Crow, Chernobyl-chan. Appeared together with SA (Subterranean Animism, the 11th danmaku shooter from Team Shanghai Alice). She became famous as the only True-villain in Toho, because in SA she wanted to take over all of Gensokyo. Her idea ended in failure. She is also known for being the only girl to have an Arm Cannon. Utsuho is also known as an idiot worse than Cirno, as a result of which she has the nickname "⑥". He is the mascot of an ode to a little-known imageboard, although pseudoscientific. Every second Utsuho fan art is epic.

Yukari Yakumo- Almost a God in Gensokyo, as her main ability is the manipulation of boundaries and limits. Known for three things: first, she has a shikigami, which has a shikigami. Secondly, she can open a portal anywhere. And thirdly: she is known as a terrible sleepyhead and a lazy person, although if it comes to the fate of Gensokyo, her Sense of Self-Patriotism may become aggravated. She amuses herself by crawling out of spatial pockets in all sorts of places and subtly trolling anyone who dares to talk to her. Also known for making a mess of the Second Lunar War just to get drunk.

Cirno- Nuff said.

Alice Margaretroid- the most famous Alice among tochophages. She is a sorceress-puppeteer (although she operates with ordinary, small dolls, thank God not corpses). She is known for her love for Marisa, the “Everybody loves Alice” meme (Allows you to draw any pairing with Alice) and the fact that she is also the most fapable. Among Japanese artists, however, another idea is popular - that Alice, due to loneliness in the company of dolls and unrequited love for Marisa, became the most natural yandere.

Suwako Moriya- goddess, appeared in Gensokyo in the 10th danmaku shooter. She became famous for her unusual hat. Some consider her a loli, but Orthodox tochophagists know that she is simply short.

Byakuren Hiziri- as soon as this character appeared, a few days later he received the reputation of “Youkai Christ”. However, this reputation did not prevent Byakuren from becoming the object of fap among some Toho nerds.

Ran Yakumo- Shikigami Yukari. She is known for her strong maternal instincts towards Chen and for being a professional nudist. Both things came from phages.

Chen- Shikigami Ran. Sweet and cute to the point of horror and nosebleeds.

Nitori Kawashiro- a kawaii kappa whose image became tougher thanks to Double Spoiler. Sometimes he drowns people for lulz. Anonymous is named after her in the Touhou section of Yichang.

Yuka Kazami- one of the few characters transferred from old games (up to part 6) to new ones. A flower youkai who is the creator of the original Master Spark spell, which was later "borrowed" by Marisa. Anonymous fell in love with her sadistic nature, love for unhealthy lulz and a charming smile. Self-proclaimed strongest youkai and officially moe youkai. She is also known for her BDSM pairing with masochist Tenshi Hinanai.

Aya Shameimaru And Sanae Kochiya- the first tengu is a paparazzi and journalist, the second is Reimu's colleague. They became famous as corrupt girls among some, which is probably why they are still the cause of butthurt. They got it because they began to appear more often than other Persians, clearly intending to overtake Reimu and Marisa.

Patchouli Knowledge- An asthmatic sorceress who spends most of her time in the Scarlet Devil Mansion library. Loves books. He is considered a true hikkikomori, as he rarely leaves the library. From time to time, Marisa steals spells (and books) from her.

Koakuma- a kawaii little devil about whom relatively little is known. Works as a librarian at the Scarlet Devil Mansion library. Many people consider her easy-going and carefree, but Zun said the exact opposite in an interview.

In the games of the Japanese Touhou Project series, the characters change with each new installation. Only the main heroines, Reimu Hakurei and, managed to maintain leadership positions and appear in every game in the Toho universe. The rest of the bright, charismatic girls occupy leading roles in episodes of the world's most popular danmaku franchise for no more than one or two appearances.

Even dedicated fans of the series don't always know which Touhou Project games the characters they like best made their debut. Touhou Project has 27 games, many official comics(manga) and printed stories (light novels). Some heroines are even found only in Japanese audiobooks - Drama CD. But today we focus on the characters of Touhou Project, which have earned sympathy even among those Toho fans who have only played one or two games.

Charming priestess Reimu Hakurei

One of the main heroines of the Touhou games. The only priestess of the mystical Hakurei Shrine, which separates the world of vampires, magicians, gods of death and other evil spirits from the world of people.

Reimu has developed intuition and a sense of justice, she is extremely talented and easily learns new things. In battle, she uses her priestess kit: protective paper amulets with incantations and inscriptions.

As is the case with other Touhou Project characters, information about Reimu would be incomplete without mentioning her flaws. Catastrophic laziness prevents the girl from achieving success. Being too lazy to spend time and effort in training, the priestess often finds herself in difficult situations in battle. But she is very responsible and never backs down from protecting the barrier.

Mysterious sorceress Marisa Kirisame

The second recurring character in the Touhou series is Reimu's best friend. In contrast, Marisa has only one bright natural talent, and that is her tenacity. Only through hard work and diligence does Marisa manage to keep her fighting abilities on par with the priestess Hakurei.

Kirisame is a mage from the School of Destruction. She masters magic at the highest level, capable of performing powerful combinations of destructive spells. In the Touhou games, the hallmark of her magic is stars and laser flashes.

Although Reimu supports the belief that there should be order in the world, she herself can sometimes cause chaos: borrowing rare magical items from other characters "for a while" or playing pranks on her friends. Perhaps this is why the sorceress prefers to spend most of her time alone, doing research or walking aimlessly through the Magic Forest.

Lazy Goddess of Death Komachi Onozuka

Many Touhou Project characters are popular due to their bright personalities. Komachi Onozuka is one of those. And although she is a shinigami (goddess of death), she is also distinguished by an incredibly optimistic and cheerful character. Working with the dead does not scare her: on the contrary, she constantly makes fun of death and her work, which makes dialogues with her especially memorable.

Komachi can not only use a scythe and control spirits. She has a unique power - the ability to manipulate the distance from herself to her destination at will. She actively exploits this power when she transports souls along the Sanzu River.

If you look at what Touhou Project characters look like in pictures, you will notice that Komachi is more carefree than other heroines. Her easy-going nature has allowed her to gain many fans and appear in several spin-offs from the main Toho series.